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1. Locked mouse
See : Locked Mouse.
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Locking the mouse cursor is often used in first-person or third-person games for a smooth experience. This prevents the mouse cursor from leaving the game window and allows the game to capture mouse movement directly for controlling the camera or player character. |
2. Hovering mouse
See : Hovering Mouse.
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Handling mouse hover events is a common requirement for user interface (UI) elements. This functionality allows you to detect when the mouse cursor is over a specific widget or object. |
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