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III. Cursor Style
See : Cursor Style.
Issues and warnings
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Issue :Mouse stopping at the edges of the viewport (ie. hitting both sides of the screen and stopping camera rotation instead of rotating 360 degrees and completing a full circle rotation) Fix: change the Mouse Control Scheme from ‘'Hovering mouse’' to ‘'Locked Mouse’' to get the full camera rotation while streaming your application. |
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Warning :There is a bug from Epic’s side on UE 5.1.1, 5.2 and 5.3 that causes issues showing the in game cursor while Pixel Streaming which is not from our side. Check this link to see how a user found a way to have an in-game cursor while Pixel Streaming. (or check below)
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