To upload and stream a multiplayer app you need to enable three plugins:
E3DS Automation Tools Plugin - To automatically package and upload the project
E3DS Features Plugin - To set up multiplayer sessions
Pixel Streaming Plugin - To enable pixel streaming
Follow the Steps below to enable necessary plugins:
Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.
Step 2. Clone this GitHub repository inside “Plugins” folder that is created in step 1.
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Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 3. |
Step 3. Download E3DS Features Plugin from this URL and extract it into the “Plugins“ folder.
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Make sure the folder structure and the contents inside the “E3DSFeatures” are like Figure 5. |
Step 4. Open the project in Unreal Editor
Step 5. Navigate to Edit > Plugins