Eagle 3D Streaming

Enable E3DS Automation Tools Plugin

Why use E3DS Automation Tools Plugin?

  • Automatically packaging your Unreal Engine Pixel Streaming project,

  • Automatically zipping it up and

  • Automatically uploading it to Eagle 3D Streaming System.

All these things are done with just a single click and makes your overall process very smooth by taking the responsibility of uploading your project to the perfect place it should be.

 

 

 

 

 

 

 

 

 

Follow the Steps below to enable necessary plugins:

 

Step 1. Download E3DS Automation Tools from this URL

 

There are multiple ways to download the E3DS Automation Tools Plugin. Refer to this documentation to explore the different methods.

 

image-20241218-144524.png
Figure 1. Downloaded ZIP File

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 2. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.

 

If the Plugins folder already exists, skip this step.

 

image-20241210-033007.png
Figure 2. Create a Plugins Folder

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 3. Extract the downloaded ZIP file inside “Plugins” folder

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 4. Open the project in Unreal Editor

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 5. Navigate to Edit > Plugins

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 6. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Step 7. To apply the changes click Restart Now

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


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