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Follow the steps to Package the projecserver:
Step 1.
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Navigate to Edit > Project Settings
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Step 2. Select Packaging and search “list of map”
Step 3. Add Third Person Map
Step 4. Select Build Target as YourProjectNameServer
Step 5.
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Navigate to Platforms > Windows > Package Project
Step 6. Select an empty folder
Step 7. Click Show Output Log to see the output log
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Warning |
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We will see packaging failed and in the output log it will show due to Unknown Error. |
To avoid this kind of packaging failure, you must use a source build of Unreal Engine. You have two options:
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Source build version from Epic Games.
Source build version from Eagle 3D Streaming.
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Info |
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Download the source build Unreal Engine of Eagle 3D Streaming from this URL. |
Step
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8. Download E3DS version of Unreal Engine and Open the project with it.
Step
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9. Now Package
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the server build
Step 8. Select build target as YourProjectName and then package it
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