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To upload and stream a multiplayer app you need to enable three plugins:
E3DS Automation Tools Plugin - To automatically package and upload the project
Pixel Streaming Plugin - To enable pixel streaming
Follow the Steps below to enable necessary plugins:
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Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.
Step 2. Clone this GitHub repository inside “Plugins” folder that is created in step 1.
Warning |
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Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 3. |
Step 3. Open the project in Unreal Editor
Step 4. Navigate to Edit > Plugins
Step 5. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.
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