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To upload and stream a multiplayer app you need to enable three plugins:

Follow the Steps below to enable necessary plugins:

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Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.

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Step 2. Clone this GitHub repository inside “Plugins” folder that is created in step 1.

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Warning

Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 3.

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Step 3. Open the project in Unreal Editor

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Step 4. Navigate to Edit > Plugins

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Step 5. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.

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