Set up the binary EL Launcher on your computer and stream your Apps from your own Hardware.
Overview
After subscribing for to the Pay Per License plan and downloading your the EL from the New Control panel, you should set it up on your Computer then and start streaming your Apps from your Hardware. Follow the instructions below to complete the setup and learn how to auto-start the EL upon every Windows login.
Prerequisites
Activate the Pay Per License plan from the New Control Panel and purchase the number of Licenses needed. Install 7zip.
Download the EL (i.e. the zip file) from the
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Control Panel to your C: Drive.
Make sure there is enough disk space on your C drive as the App will be stored in C:\0.apps folder
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To determine the needed space for the App, follow this rule: The Required space = zipped App size + extracted App size + the biggest available extracted App size. |
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A powerful machine/ VM with a GPU** is required.
A Windows OS (Windows 10, 11 or Server).
A good Internet Connection.
** All GPUs are supported but some Apps may Not Stream from a machine with an RTX 2080.
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Warning: Running 4.27 Unreal Engine App in an AMD GPU like rx580 8GB will make the App crash or get an Amf related error. |
Instructions
The following instructions will guide you on how to
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Set up the EL.
Start the EL automatically upon every Windows login.
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In your Computer :
Go to “Control Panel\System and Security\System”
Click on “Advanced system settings“
Click on “Environment Variables“
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Select each path and click “Edit”. (See image below).
Click ‘'New’'
Add a new entry “C:\Program Files\7-Zip'' (i.e. installation folder where the 7-zip software is installed).
Click OK in all the Control Panel applets.
Restart the instance.
Go to C: Drive on your Computer to the
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EL.zip
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. (previously downloaded from the
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Control Panel to the C: Drive).
Extract the
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EL.zip
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folder.
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Click
EL.exe
, to generate theconfig_EL.json
file
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.
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Collect your
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apiKey
and
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userName
( follow this document :Getting API Key)Open the
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config_EL.json
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with Notepad (See image below)
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Note: If the config_EL.json
file is empty, please enter the “apikey” and “userName” manually.
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Paste the apiKey in the
config_EL.json
file
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. “apiKey”: ““,
Paste your
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userName in the
config_EL.json
file
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. “userName”: ““
Save the file.
Open the
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EL.exe
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file.
A terminal window will appear. Wait 1 to 2 minutes (i.e. the time to connect the machine to Eagle 3D’s system until the message “Ready to serve pixel streaming“ appears).
You
Now you have
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finished the
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EL Launcher setup successfully!
To check the success of your setup, you should:
Upload an App in the
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Control Panel. (Follow
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Play the App. (Follow this tutorial).
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If the App is running, then the |
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setup was successful. If not, |
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you will get errors. Please contact Support. |
Follow the steps below to make the EL Auto-Start every time you login to Windows.
Starting the EL automatically upon every Windows startup
Open Task Scheduler from the start menu.
Create a task from the right side panel.
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Enter a name for the task. From the Triggers Tab, select “At log on“
Select “At log on of any user“.
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Go to the Action Tab and click on ‘'new’'.
Browse and select the “EL.exe“ file.
In the “Start in“ box add the folder path where the EL.exe exist.
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Click OK
Now the Binary EL will Auto-Start every time you log into Windows!
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Notes
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One running EL can serve only one user at a time. (1 CCU per License). |
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Please keep the terminal window open.Closing because closing it will stop the stream. Also, don’t Don’t click inside of the EL’s black window or any other window started by the stream. If clicked by mistake, just press the Esc button one time. |
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It is possible to start more than one “EL.exe“ in a single PC to run multiple stream from the same PC but this might cause poor streaming experience due to the lack of hardware resources like CPU, GPU or RAM. |
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Tip : On Sleep mode, the Stream stops. You need to make sure the EL is running non stop. You can change it from your computer’s settings. |
Warning 🛑
If you see the error below while streaming your App in the Browser, the stream should be working still.
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. |
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Need help? Contact Support
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