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Step 3. Add Third Person Map
Step 4. Select Build Target as YourProjectNameServer
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Step 6. Select an empty folder
Step 7. Click Show Output Log to see the output log
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Binary version of Epic Games | GitHub version of Epic Games | Customized GitHub Version of E3DS |
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| Fully supports the creation of dedicated server builds. The process is streamlined, user-friendly, and does not require high-performance hardware. |
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Step 8. Download E3DS version of Unreal Engine
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Step 10. Navigate to Engine > Binaries > Win64 and sort the files by Type
Step 11.
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Create a shortcut of Unreal Editor in desktop
Step 12.
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Switch the Unreal Engine version
Step 13. Open the project by double clicking on .uproject file
Step 14. Now Package the server build
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