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Use and functionality of the Loading Screen Tab

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Prepare to execute instructions

Info

For this document, you should :

  1. Access the Control Panel.

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Upload your App Upload an App on your Control Panel

  5. Select an App from Step 1 in the Control Panel Select an App

  6. Select/Create a Config Select/Create a Config

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from the Old Control panel.

Prerequisites

  1. Access to the Control Panel ;

  2. At least one uploaded application.

Instructions

Info

Go to Control Panel

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> Step2: Config Selection

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> Edit

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> Loading Screen.

Loading Screen

This is still experimental (in beta). You can upload and play a video when the App is loading.

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1. Upload video Assets

See : Upload Video Assets.

2. Refresh video assets list

See : Refresh Video Assets List.

3. Choose video Assets

See : Choose Video Assets.

4. External URL to add

See : Add an

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external URL of a Video Asset.

5. Selected video assets

See : Select/Remove Video Assets from the List.

6. Random shuffle?

See : Random Shuffle your Video Assets.

7. Type Loading Screen Skip Button Text

See : Customize the '

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Skip

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Now, you are ready to use the ‘'Loading screen’' Tab !

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Video’' Button.

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Need help? Contact Support

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Submit a new request at E3DS support portal

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