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This document explains how to use Use the feature ‘'Refresh Assets 2D List’'.

Preparing to execute instructions

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Prerequisites

  1. Access to the Control Panel

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Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

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Package your App Upload your App on your Control Panel

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Select an App from STEP 1 on the Control Panel Select an App from your Control Panel

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OR Upload an App in the Control Panel. Package your Project from Unreal Engine

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Select/Create a Config from STEP 2 on your Control Panel Set a Config for your App on your Control Panel

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
  1. ;

  2. At least one uploaded application.

Instructions

Step 1. Upload 2D Assets

See : Upload 2D Assets on your Control Panel.

Step 2. Click on Refresh Assets 2D List

Info

Go to: Control Panel

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> Step 2: Create a Config

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> Edit

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> Customization

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> Refresh Assets 2D List

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Step 3. The List gets updated immediately

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Info

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Click

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‘'Refresh Assets 2D

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List’' to see the newly updated 2D Asset immediately show up in the list.

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Now you are ready to upload Assets, Refresh the list and see your Asset !

Info

The next steps will be to use the Assets from the List toCustomize the

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Loading screenand/or the Queue screen

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We don't have a way to export this macro.

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Need help? Contact Support

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Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today

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