This document is a tutorial to Assign an Asset to the Title Bar of your the Browser playing your App.
Preparing to execute instructions
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For this document, you should :
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Prerequisites
Access to the Control Panel
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Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin
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Package your App Package your Project from Unreal Engine
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Select an App from STEP 1 in your Control Panel Select an App from your Control Panel
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OR Upload an App Upload your App on your Control Panel
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Select/Create a Config from STEP 2 on your Control Panel Set a Config for your App on your Control Panel
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At least one uploaded application.
Instructions
Step 1. Select an Asset from the List
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Go to:
Info |
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Control Panel |
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> Step 2: Select a Config |
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> Edit |
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> Customization. |
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Select an image from the List of 2D Assets previously uploaded
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Panel | ||||||
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OR Upload a 2D Asset then Refresh the List to see it added there Upload 2D Assets on your Control Panel Refresh your uploaded 2D Asset List . |
Step 2. Click Assign to Title Bar icon
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Panel | |
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Info | |
panelIcon | :info: |
bgColor | #F4F5F7 | The Asset immediately gets displayed in the field. |
Step 3. Click Save
Save the Changes.
Click Broadcast (optional), if your App is already playing in another Tab. It will refresh and display the saved changes.
Step 4. Run the game
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Info |
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Go to : Control Panel |
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> Step 3: Generate URLs |
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> Play App. |
Step 5. Change/Remove the Icon Asset
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Click Reset to remove the Asset from the Browser’s Title Bar
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2. Select an Asset from the List and re-do all the steps in this tutorial
You can also upload another Asset Upload 2D Assets on your Control Panel See : Upload another Asset.
Now you are ready to Assign an icon to the Title Bar of your Browser!
Info |
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Check how to Assign an Asset to the Loading |
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Need help? Contact Support
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