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Why use E3DS Automation Tools Plugin?

Upon completing this tutorial, you will learn:

  • Automatically packaging your Unreal Engine Pixel Streaming project,

  • Automatically zipping it up and

  • Automatically uploading it to Eagle 3D Streaming System .

All these things are done with just a single click and makes your overall process very smooth by taking the responsibility of uploading your project to the perfect place it should be.

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  • and

  • Automatically join a server from the game

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Before starting, ensure you meet the following prerequisites:

Follow the guidelines below sequentially to upload and stream your game using Eagle E3DS Automations Tools you need to follow the guidelines belowplugin:

Child pages (Children Display)
allChildrentrue

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