This document explains how to use the feature ‘'Refresh Assets 2D List’'.
Preparing to execute instructions
For this document, you will need:
Access to the Control Panel
Enabled the Pixel Streaming plugin Enable the Pixel Streaming plugin
Packaged your application Upload your App on your Control Panel
At least one uploaded application in the Control Panel. Package your Project from Unreal Engine
- To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
Instructions
Select/ Upload Apps on your Control Panel Select an App from your Control Panel
Select / Create Configs on your Control Panel Set a Config for your App from your Control Panel
Step 1. Upload 2D Assets
Step 2. Click on Refresh Assets 2D List
Go to: Control Panel → Step 2: Create a Config → Edit → Customization → Refresh Assets 2D List
Step 3. The list gets updated immediately
Click on Refresh Assets 2D List to see the newly updated 2D Asset immediately show up in the list.
Now you are ready to upload Assets and Refresh the list !
The next steps will be to Customize the Loading screen Customize Loading screen and the Queue screen Customize Queue Screen
Was this article helpful? Comment Below. Let us know your feedback.
Need help? Contact Support
If you still need help, contact support to get your issue resolved quickly.
Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.
Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today.
Add Comment