Eagle 3D Streaming

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This document explains the use and functionality of the Developer option Tab.

Prepare to execute instructions

For this document, you should :

  1. Access the Control Panel.

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Uploaded your App Upload your App on your Control Panel

  5. Select an App from Step 1 in the Control Panel Select an App from your Control Panel

  6. Select/Create a Config Select/Create a Config from your Control Panel

  7. Understand CMD Line Parameters Send Commands to your App from Parameters to Pass to App

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

Instructions

Go to: Control Panel → Step2: Config Selection → Edit

Developer Options

image-20240109-100457.png

I. Parameters To Pass to App

Send Commands to your App from Parameters to Pass to App

1. Should append parameters from URL with existing one to override?

Append Parameters from your App URL

2. Should inject Predefined CMD lines

Should inject Predefined CMD lines

3. Do Force re-download

Do Force Re-Download

II. Logs

1. Print UE4 Log on the browser console

Get Logs in the Browser Console during runtime

https://www.youtube.com/watch?v=-YuC83LsqT4

2. Download UE4 Log on client side

Download Logs on your device upon a Crash

3. Email to send Log upon crash

Get your Logs from Email upon Crash

Now you are ready to use the ‘'Developer Options’' Tab ! Check the next feature here Sound Tab

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Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

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