Eagle 3D Streaming

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This document explains how to upload 2D Assets.

Preparing to execute instructions

For this document, you should:

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP1 in the Control Panel Select an App

  5. OR Upload an App Upload an App on your Control Panel

  6. Select/Create a Config Select/Create a Config

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

Instructions

Go to: Control Panel → Step 2: Create a Config → Customization → Upload 2 D Assets

Step 1. Click Upload 2D Assets

Step 2. Click Choose File

The Uploader page opens up. Click ‘'Choose File’' to select an Asset from your device.

Step 3. Browse your files and open a 2D Asset

Only .jpg .png .gif .bmp are accepted

Make sure there are no spaces in the name of the uploaded Assets.

Step 4. Click Upload

Step 5. 2D Asset uploaded successfully

  • Larger files (>1Mb) can take a few minutes to load.

You will get a Notification Popup ‘'Successfully uploaded’' when the upload is completed.

Step 6. Click Refresh 2D Asset List

Go back to the Control Panel.

Click the ‘'Refresh 2D Asset List’' Button to see your Asset in the List.

Refresh your uploaded 2D Asset List

Step 7. Upload More Assets

1. Click the Button Upload More on the Uploader page if you want to upload more Assets to add to the list on your Control Panel

2. Re-do the steps in this tutorial (from Step 4)


Now you are ready to upload 2D Assets in your Control Panel !

Check how to Customize the Loading screen Customize your App's Loading screen and how to Customize the Queue screen Customize your App's Queue Screen

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