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Learn to get Logs in your Browser’s Console during runtime, and save it on your device.

Prerequisites

For this document, you need :

  1. Access to the Control Panel ;

  2. At least one uploaded application.

Select your Build configuration as “Development” or “Debug” in order to generate Logs on your device and for our system to capture them. Refer to this document to get more details on each Build Configuration.

Instructions

Step 1. Create a Development Build before Packaging the App from UE

Open UE editor > File > Package Project > Build Configuration > Development/Debug.

Step2. Enable ‘Print UE4 Log in Browser Console’ in your Config

Go to: Control Panel > Edit Config> Developer Option > Print UE4 Log in Browser Console > Save.

image-20240515-150533.png

Disable ADBLOCK or it would block the Logs from being generated to the browser.

Step 3. Play your App and Open 'Inspect elements'

Go to : Control Panel > Step 3: Generate URLs > Play App > Inspect element (CTRL+ shift+ i or F12) or Developer tools > Console > Enable 'Preserve Log'.

Enable ‘Preserve Logs' to always get the Logs on your Console.

Step 4. Get the errors in the Logs upon Crash

During a Crash, errors appear in the Logs on your Console.

Step5. Save the Log on your device

Right-click on the error from the Log to save it on your device. (See image below).

Important Notes:

Showing a Log to a user connected far away from the server user might create :

  1. A connection issue due to the poor connection and the huge amount of Logs coming from far away.

  2. Latency issue if user has limited internet connection.

We recommend disabling ‘Print UE4 Log in Browser Console’ in your config if it is not needed.

Now, you are ready to get and save your Logs from your Browser Console !


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