Eagle 3D Streaming

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 8 Next »

Follow the steps to package and upload the project:

Step 1. Launch your project.

Select Launch E3DS Automation Tool to package and push the project to cloud

image-20241210-040649.png

image-20241210-040734.png

After clicking Launch E3DS Automation Tool you will see a command prompt (Figure 2). Wait a moment and then you will see the message in the command prompt indicating the app is uploaded

automation tool.png

After a few minutes, you will see a message confirming the successful upload of the server app and game app. If the upload fails, it may be due to the following reasons:

  • Your Visual Studio is not properly configured with Unreal Engine.

  • You may have skipped one or more steps in the tutorial.

  • You may be using the binary version of Unreal Engine from Epic Games.

If the project is failed to upload, then you should try Package the Project Manually Section to package your the project, then upload it.

Step 2. Now come to Control Panel and you will see your uploaded app.

image-20241202-014434.png

image-20241202-014528.png


💬 Ask questions and help your peers Community Forum

📄 Need help? Contact Support

 

Facebook | GitHub | LinkedIn | YouTube

  • No labels