This document outlines the use and functionality of the Sound Tab.
Prepare to execute instructions
Before starting the first step, make sure you have:
Access to the Control Panel
Enabled the Pixel Streaming plugin Enable the Pixel Streaming plugin
Packaged your application Package your Project from Unreal Engine
At least one uploaded application in the Control Panel Upload your Unreal Engine Application
Setup a Config following this tutorial Set a Config for your App from your Control Panel
- To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
Instructions
Go to: Control Panel → Step2: Config Selection → Edit → Sound
Audio Options
Use Browser Side Microphone
Capturing microphone data through browser and sending it to Unreal app
Use VOIP
Set up VoIP for your Applications
Open the calling App from CMD or from Blueprints from this document under step 3.Open calling app Feature Template for Eagle 3D Pixel Streaming
Now you know the use of every feature on the Sound Tab! If you want to check the next Tab, find it here Tab: Video
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