Eagle 3D Streaming

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 3 Next »

This document is a tutorial to Customize your App’s Queue Screen.

Preparing to execute instructions

For this document, you should :

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP 1 in your Control Panel Select an App from your Control Panel

  5. OR Upload an App Upload your App on your Control Panel

  6. Select/Create a Config from STEP 2 on your Control Panel Set a Config for your App on your Control Panel

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

Instructions

Go to : Control Panel → Step 2: Select a Config → Customization → Customize Queue Screen

1. Assign to Queue Background

https://eagle3dstreaming.atlassian.net/wiki/spaces/docs/pages/259194987/Assign+an+Asset+to+your+App+s+Queue+Page

Now you are ready to Customize the Queue Screen of your App !

Check how to Customize the Loading screen, upload Video Assets! Tab: Loading Screen


Was this article helpful? Comment Below. Let us know your feedback.

We don't have a way to export this macro.

Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today.

  • No labels

0 Comments

You are not logged in. Any changes you make will be marked as anonymous. You may want to Log In if you already have an account.