Eagle 3D Streaming

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This document is a tutorial to customize the Loading image.

Preparing to execute instructions

For this document, you should :

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP 1 in your Control Panel Select an App from your Control Panel

  5. OR Upload an App Upload your App on your Control Panel

  6. Select/Create a Config from STEP 2 on your Control Panel Select/Create a Config from your Control Panel

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

Instructions

Go to : Control Panel → Step 2: Select a Config → Edit → Customization.

Step 1. Select an image from the List of uploaded Assets

To Upload 2D Assets follow this tutorial Upload 2D Assets on your Control Panel

image-20240111-174859.png

Step 2. Click Assign to Loading image

The image immediately displays under ‘'Customize Loading Screen’'.

Click Save to save the changes. Click Broadcast if your App is open to apply the changes while the App is working.

image-20240111-175320.png

Step 3. Run the App

Go to : Control Panel → Step 3: Generate URLs → Play App

Play the App to see the Asset you have selected (on the Loading screen).

image-20240111-180110.png

Step 4. Change the Asset (Optional)

1. Remove the selected Asset from your App

Click ''Reset'' to remove the Asset. Click Save

image-20240111-180413.png

2. Select another Asset from the List

Go back to Step 1 on this tutorial and re-do the steps to Assign another Asset to your App.

Now you are ready to Customize the Loading image of your App!

Check how to Customize the Queue Screen here https://eagle3dstreaming.atlassian.net/wiki/spaces/docs/pages/259129470/Customize+your+App+s+Queue+Screen


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