Eagle 3D Streaming

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In Unreal Engine, understanding the difference between relative paths and absolute paths is crucial for managing file locations and references. Let’s break it down:

  1. Relative Paths:

    • Relative paths are useful when you want to reference files within the same project or directory structure.

  2. Absolute Paths:

    • Absolute paths are useful when you need to access files outside the project directory or when specifying a fixed location.

How to get paths:

image-20240403-172654.png

If you print this absolute path, you will get complete path starting from drive, similarly if you print relative path, you will get path of the project like “Content/Saved/”

Eagle 3D Streaming’s System supports absolute paths. It is suggested to use that whenever possible to avoid any problems.

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