Why use E3DS Features Plugin?
Easily set up your project to automatically join a server without requiring manual entry of IP addresses or port numbers.
Follow the Steps below to enable necessary plugins:
Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.
Step 2. Download Eagle Features Plugin from this URL
Step 3. Extract the file inside “Plugins” folder
Step 4. Open the project in the E3DS version of Unreal Editor
Step 5. Navigate to Edit > Plugins
Step 6. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.
Step 7. To apply the changes click Restart Now
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