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For this document, you should :

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP 1 in your Control Panel Select an App from your Control Panel

  5. OR Upload an App Upload your an App on your Control Panel

  6. Select/Create a Config from STEP 2 on your Control Panel Select/Create a Config from your Control Panel

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Info

Click Save to save the changes. Click Broadcast if your App is open to apply the changes while the App is working.

image-20240110-145423.png

Step 3.

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Run the game and check the Play Button

Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#F4F5F7

Go to : Control Panel → Step 3: Generate URLs → Play App

Play the App to see the Asset you have selected (after the Loading screen). Click the Customized Play App Button to start the App.

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Step 4. Change/Remove the Asset (Optional)

1. Remove the selected Asset from your App

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Check how to Assign an Asset to the Loading image here Assign an Asset to the Loading image

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