This document is a tutorial to customize the Play Button on the Loading page.
Preparing to execute instructions
For this document, you should :
Access the Control Panel
Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin
Package your App Package your Project from Unreal Engine
Select an App from STEP 1 in your Control Panel Select an App from your Control Panel
OR Upload an App Upload an App on your Control Panel
Select/Create a Config from STEP 2 on your Control Panel Select/Create a Config from your Control Panel
- To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
Instructions
Go to : Control Panel → Step 2: Select a Config → Edit → Customization.
Step 1. Select an image from the List of uploaded Assets
To Upload 2D Assets follow this tutorial Upload 2D Assets on your Control Panel
Step 2. Click Assign to Play Button
The image immediately displays under ‘'Customize Loading Screen’'.
Click Save to save the changes. Click Broadcast if your App is open to apply the changes while the App is working.
Step 3. Run the game and check the Play Button
Go to : Control Panel → Step 3: Generate URLs → Play App
Play the App to see the Asset you have selected (after the Loading screen). Click the Customized Play App Button to start the App.
Step 4. Change/Remove the Asset (Optional)
1. Remove the selected Asset from your App
Click ''Reset'' to remove the Asset. Click Save
2. Select another Asset from the List
Go back to Step 1 on this tutorial and re-do the steps to Assign another Asset to your App.
Now you are ready to customize the Play Button!
Check how to Assign an Asset to the Loading image here Assign an Asset to the Loading image
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