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If you are on trial, activate your Account today!

Find our Pricing Plans here.

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Prerequisites

Info

Make sure to :

  1. Have an Unreal Engine Project.

  2. Enable the Pixel Streaming plugin.

  3. Package your Application from Unreal Engine.Have access to the Control Panel.

  4. Have an Eagle 3D’s User Account.

  5. Understand all the features of your New Control Panel.

  6. Upload your App on the Control Panel.

Instructions

Step 1. Sign In to your Control Panel

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Step 6. Enable Advanced Options

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Step 7. Click Loading Screen

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Step 8. Click Add New

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Step 9. Click Upload images

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Tip : PNG Format is supported (Size 40x40 pixels or less).

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Step 10. Browse your Computer for 2D Assets

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You can also Drag and drop images.

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2. Open your PNG image

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Step 11. Click Upload

The selected Asset is displayed

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Step 12. Click Add Selection

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Tip : Select the image in the middle before clicking ''Add Selection''

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Step 13. Save the changes

1. Click Save

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2. Click Save (again)

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Step 14. Run the game to check the feature

1. Click Play App

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2. The Asset is displayed on the Browser’s Title Bar

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Step 15. Remove the Asset (Optional)

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Go to : Edit Config Streaming LinkAdvanced OptionsLoading ScreenLoading Background → Click deleteSave

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Step 16. Upload more Assets (Optional)

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Click Add New (Title Bar Icon)> Upload New image > Refresh List > Select the Asset > Add Selection > Save.

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Now you can customize the Browser’s Title Bar of your App !

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