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Learn Steps to enable the setting from the Old Control Panel to get Logs logs in your the Browser’s Console during runtime, and save it on your device.

Prerequisites

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  1. Access to the Old Control Panel

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  1. .

  2. At least one uploaded application.

Note

Select your Build configuration as “Development” or “Debug” in order to generate Logs on your device and for our system to capture them. Refer to this document to get more details on each Build Configuration.

Instructions

Step 1.

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Creating a Development Build

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Open UE editor > File > Package Project > Build Configuration > Development/Debug.

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Step 2. Enabling the setting from the Control Panel

  1. Go to: Old Control Panel

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  1. .

  2. In Step 2: Select a Config, click Edit Config and navigate to Developer Option.

  3. Enable Print UE Log in Browser Console

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  1. and click Save.

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Warnings ⚠️

Note

Displaying logs to a user located far from the server may cause:

  • Connection issues due to poor network quality and the large volume of logs being transmitted.

  • Latency issues if the user has a limited internet connection.

We recommend disabling the ‘Print UE Log in Browser Console’ feature in your config unless necessary.

 

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Excessive console logs can degrade performance, slow down the stream, and increase browser resource usage. Disable the ‘Print UE Log in Browser Console’ setting to optimize the streaming experience.

  1. Click Save

Info

Disable ADBLOCK or as it wouldwill block the Logsfrom being generated to the browser.

Step 3.

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Launching the App and

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checking 'Inspect elements'

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  1. Go to: Old Control Panel

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  1. .

  2. In Step 3: Generate URLs

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  1. , click Play App

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  1. .

  2. Open Inspect element

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  1. or click CTRL+ shift+ i or F12

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  1. or navigate to: Developer tools

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  1. .

  2. Navigate to: Console.

  3. Enable 'Preserve Log'.

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Enabling Preserve Logs' allows to

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get the logs in the

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Console.

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Step 4.

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Getting errors in the

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logs upon Crash

During a Crash, errors appear in the Logs on your Console.

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Step 5.

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Saving the

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log on your device

Right-click on the error from the Log log to save it on your device. (See image below).

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Note

Important Notes:

Showing a Log to a user connected far away from the server user might create :
  1. A connection issue due to the poor connection and the huge amount of Logs coming from far away.

  2. Latency issue if user has limited internet connection.

We recommend disabling ‘Print UE4 Log in Browser Console’ in your config if it is not needed.

Now, you are ready to get and save your Logs from your Browser Console !

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Check how to download Logs upon Crash.

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Need help? Contact Support

Submit a new request at E3DS support portal.

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