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Info

To avoid this kind of packaging failure, you must use a source build of Unreal Engine. You have two options:

  1. GitHub (Source build Build) version from Epic Games.

  2. GitHub (Customized Source build Build) version from Eagle 3D Streaming.

Binary version of Epic Games

GitHub version of Epic Games

Customized GitHub Version of E3DS

Does not support creating dedicated server builds.

Provides support to create dedicated server builds. But the process is lengthy, and requires high-performance hardware.

Fully supports the creation of dedicated server builds. The process is streamlined, user-friendly, and does not require high-performance hardware.

Warning

Building and packaging the project with the source build version of Epic Games is a lengthy process and requires very powerful hardware. Therefore, we encourage you to use the customized GitHub (Source Build) version of Eagle 3D Streaming Version.

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