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Info |
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To avoid this kind of packaging failure, you must use a source build of Unreal Engine. You have two options:
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Binary version of Epic Games | GitHub version of Epic Games | Customized GitHub Version of E3DS |
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Does not support creating dedicated server builds. | Provides support to create dedicated server builds. But the process is lengthy, and requires high-performance hardware. | Fully supports the creation of dedicated server builds. The process is streamlined, user-friendly, and does not require high-performance hardware. |
Warning |
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Building and packaging the project with the source build version of Epic Games is a lengthy process and requires very powerful hardware. Therefore, we encourage you to use the customized GitHub (Source Build) version of Eagle 3D Streaming Version. |
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