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Follow the steps to package server build:

Step 1. Navigate to Edit > Project Settings

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Step 2. Select Packaging and search “list of map”

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Step 3. Add Third Person Map

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Step 4. Select Build Target as YourProjectNameServer

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Step 5. Navigate to Platforms > Windows > Package Project

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Step 6. Select an empty folder

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Step 7. Click Show Output Log to see the output log

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Warning

We will see packaging failed due to Unknown Error.

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Binary version of Epic Games

GitHub version of Epic Games

GitHub Version of E3DS

  • Does not support creating dedicated server build.

  • Provides support to create dedicated server build.

  • The build process is lengthy and requires a high-speed internet connection to download a large amount of data (around 50GB).

  • A significant amount of storage space is needed (around 350GB for UE 5.5).

  • At least 16GB of RAM is required.

  • A 8-core processor is necessary for optimal performance during the build process.

  • Provides support to create dedicated server build

  • Does not require a separate build process, as it is already pre-built and integrated.

  • No need for high-end hardware specifications.

Step 8. Download E3DS version of Unreal Engine

Info

Download the source build Unreal Engine of Eagle 3D Streaming from this URL.

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Step 9. Extract the downloaded ZIP file

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Step 10. Navigate to Engine > Binaries > Win64 and sort the files by Type

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Step 11. Create a shortcut of Unreal Editor in desktop

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Step 12. Switch the Unreal Engine version

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Step 13. Open the project by double clicking on .uproject file

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Step 14. Now Package the server build

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