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Step 6. Select Developer Panel
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Step 7. Enable Remote Control
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Unreal Editor
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Step 8. Click on SAVE button
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Step 9. Click on SAVE button
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Step 10. Play App
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Step 11. Copy Text
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Step 12. Open project in Unreal Editor
Step 13. Select Use Remote Signaling Server from Pixel Streaming
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Step 14. Paste the copied text in Remote Signaling Server URL box
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Step 12. Select Stream Full Editor
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