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Step 10. Click on Play App
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Step 11. Copy Text
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Step 12.
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Open your project in Unreal Editor and enable Use Remote Signaling Server
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option
Info |
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You need to enable pixel streaming plugin to use this feature |
Step 13. Paste the copied text
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that was copied in step 11.
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Step 14.
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Click on Stream Full Editor
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Step 15.
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Check the
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browser tab from which you copied the text in step 11
Step 16. Click on the Play button
Step 17. Now you have the control on remote Unreal Editor
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