Follow the steps to package server build:
Step 1. Navigate to Edit > Project Settings
Step 2. Select Packaging and search “list of map”
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Step 3. Add Third Person Map
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Step 4. Select Build Target as YourProjectNameServer
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Step 5. Navigate to Platforms > Windows > Package Project
Step 6. Select an empty folder
Step 7. Packaging Successful
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After waiting a few minutes, you will see a successful packaging pop-up. If the packaging fails, it may be due to the following reasons:
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To create a server you need to use source build Unreal Engine of Eagle 3D Streaming. You can download the source build Unreal Engine of Eagle 3D Streaming from this URL. |
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