/
Packaging the Multiplayer Project

Eagle 3D Streaming

Packaging the Multiplayer Project

 

 

In this section, we will guide you on how to package the server build and the game build.

 

 

 

Since both the server and the game must be in sync for a multiplayer game to work properly, both need to be packaged and deployed together.

 

 

 

Follow the guidelines below to package the project:

 

 

 

 

 

 

 

 

 

 

 


Ask questions and help your peers Community Forum

Need help? Contact Support

 

Facebook | GitHub | LinkedIn | YouTube

Related content

Packaging Multiplayer Project
Packaging Multiplayer Project
More like this
Package the Multiplayer Project
Package the Multiplayer Project
More like this
Packaging Game Build
Packaging Game Build
More like this
Uploading the Server Build
Uploading the Server Build
More like this

Eagle 3D Streaming