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Use and functionality of the

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Developer option

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Prepare to execute instructions

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Tab.

Prerequisites

Info

For this document, you need :

  1. Access to the Control Panel

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Enabled the Pixel Streaming plugin Enable the Pixel Streaming plugin

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Packaged your application Package your Project from Unreal Engine

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At least one uploaded application in the Control Panel. Upload your Unreal Engine Application

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Setup a Config following this tutorial Set Up Configurations on your Control Panel

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Understand more about CMD Line Parameters Command Line Parameters

  • To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.

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  1. ;

  2. A user Account.

Instructions

1. Go to :

Info

Go to: Control Panel

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> Step2: Config Selection

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> Edit > Developer Options.

Developer Options

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1. Parameters To Pass to App

Pass a set of parameters to the Application (if provided).

Check this document Command Line Parameters

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See : Pass Commands/Parameters to your App from the Control Panel.

2. Should append parameters from URL with existing one to override?

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1.2. Should inject Predefined CMD lines

1.3. Do Force re-download

2. Logs

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See : Append Parameters from your App URL.

3. Do Auto Movement

See : Do Auto Movement.

4. Remote Control Unreal Editor

See : Remote Control Unreal Editor.

5. Console CMDs to Pass to Unreal App

See : Console CMDs to Pass to Unreal App.

Logs

1. Print UE4 Log on the browser console

See : Get

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Logs in the Browser Console during runtime

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Also, see this video.

2.

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Download UE4 Log on client side

Download UE Log On Client Side Upon Crash

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See : Download Logs on your device upon crash.

3. Email to send Log upon crash

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See : Get Logs from Email upon Crash.

Now you are ready to use the ‘'Developer Options’' Tab !

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