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Why Remote Control Unreal Editor Config? By using this config, you can access the remote Unreal Editor in The Remote Control Unreal Editor Config enables you to access and interact with the Unreal Editor remotely through your browser on our platform. This configuration allows for seamless remote development, testing, and debugging without requiring direct access to the local machine running Unreal Engine. |
Follow the steps to set up remote control Unreal Editor:
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Step 10. Click on Play App
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Step 11. Copy the
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Signaling Server URL
Step 12. Open your project in Unreal Editor in any remote computer and enable Use Remote Signaling Server option
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You need to enable pixel streaming Pixel Streaming plugin to use this feature |
Step 13. Paste the copied
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Signaling Server URL that was copied in step 11
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Step 14. Click on Stream Full Editor
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Step 15. Check the browser tab from which you copied the text in step 11
Step 16. Click on the Play button
Step 17. Now you have the control on remote Unreal Editor
Controlling a remote Unreal Editor
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from the browser, as shown in the video below:
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