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Use and functionality of the Developer option
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Tab.
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Prerequisites
Info |
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For this document, you need :
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Enabled the Pixel Streaming plugin Enable the Pixel Streaming plugin
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Packaged your application Package your Project from Unreal Engine
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At least one uploaded application in the Control Panel. Upload your Unreal Engine Application
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Setup a Config following this tutorial Set a Config for your App from your Control Panel
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Understand more about CMD Line Parameters Send Commands to your App from Parameters to Pass to App
- To complete this guide, your working environment must meet all the requirements above. If you have not completed any of the points, follow the link to the appropriate instruction and complete it first.
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Instructions
1. Go to :
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Go to: Control Panel |
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> Edit > Developer Options. |
Developer Options
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1. Parameters To Pass to App
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See : Pass Commands/Parameters to your App from
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2. Should append parameters from URL with existing one to override?
See : Append Parameters from your App URL.
1.2. Should inject Predefined CMD lines
Should inject Predefined CMD lines
1.3. Do Force re-download
2. Logs
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3. Do Auto Movement
See : Do Auto Movement.
4. Remote Control Unreal Editor
See : Remote Control Unreal Editor.
5. Console CMDs to Pass to Unreal App
See : Console CMDs to Pass to Unreal App.
Logs
1. Print UE4 Log on the browser console
See : Get Logs in the Browser Console during runtime
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https://www.youtube.com/watch?v=-YuC83LsqT4
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Also, see this video.
2. Download UE4 Log on client side
See : Download Logs on your device upon
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3. Email to send Log upon crash
See : Get
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Now you are ready to use the ‘'Developer Options’' Tab !
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