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Info

Why Remote Control Unreal Editor Config?

The Remote Control Unreal Editor Config enables you to access and interact with the Unreal Editor remotely through your browser on our platform. This configuration allows for seamless remote development, testing, and debugging without requiring direct access to the local machine running Unreal Engine.

Follow the steps to set up remote control Unreal Editor:

Step 1. Login to Control Panel

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Step 2. Click on a Streaming App

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Step 3. Select or create a Config Name

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Step 4. Edit Config

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Step 5. Enable Advanced Options

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Step 6. Select Developer Panel

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Step 7. Enable Remote Control Unreal Editor

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Step 8. Click on SAVE button

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Step 9. Click on SAVE button

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Step 10. Click on Play App

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Step 11. Copy

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the Signaling Server URL

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Step 12. Open your project in Unreal Editor

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in any remote computer and enable Use Remote Signaling Server

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option

Info

You need to enable Pixel Streaming plugin to use this feature

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Step

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13. Paste the copied

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Signaling Server URL

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that was copied in step 11

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Step

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14.

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Click on Stream Full Editor

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Step 15. Check the browser tab from which you copied the text in step 11

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Step 16. Click on the Play button

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Step 17. Now you have the control on remote Unreal Editor

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Controlling a remote Unreal Editor from the browser, as shown in the video below:

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