Follow the steps to package and upload the project:
Step 1.
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Click on the E3DS icon to launch the E3DS Automation Tools and deploy the project to the cloud.
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Select Launch E3DS Automation Tool to package and push the project to cloud |
After clicking Launch E3DS Automation Tool you will see a command prompt (Figure 2). Wait a moment and then you will see the message in the command prompt indicating the app is uploaded
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After a few minutes, you will see a message confirming the successful upload of the server app and game app. If the upload fails, it may be due to the following reasons:
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If the project is failed to upload, then you should try Package the Project Manually Section to package your the project, then upload it. |
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To create a server you need to use source build Unreal Engine of Eagle 3D Streaming. You can download the source build Unreal Engine of Eagle 3D Streaming from this URL. |
Step 2. Now come to Control Panel and you will see your uploaded server app and game app.
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