Enabling the Pixel Streaming plugin
Enable the Pixel Streaming plugin in your UE App before packaging your Project.
Instructions
The Pixel Streaming Plugin works when you run your Project natively as a Packaged App from your Computer or when you stream it from the Control Panel.
Step 1. Enable the Pixel Streaming Plugin
The interface is different for newer Unreal Engine versions.
In your Unreal Engine Editor:
Navigate to: Edit > Plugins > Graphics.
Check the box of the ‘Pixel Streaming’ Plugin.
Click ‘Restart Now’ to restart your Project to apply the change.
Step 2. Enable the ‘Always Show Touch Interface’ Plugin (Optional)
Not required for all Projects !
For Third-Person Template, this makes sure that users with touch devices can control the streamed App (as long as the Project's Player Controller supports touch input).Â
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Follow the steps below, to show the on screen touch controllers on mobile devices:
Navigate to : Edit > Project Settings > Engine > Input > Mobile.
Check the box of ‘
Always show Touch Interface
’.
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