Eagle 3D Streaming

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Assign an Asset to the Loading Background of your App.

Preparing to execute instructions

For this document, you should :

  1. Access the Control Panel

  2. Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

  3. Package your App Package your Project from Unreal Engine

  4. Select an App from STEP 1 in your Control Panel Select an App from the Control Panel

  5. OR Upload an App Upload an App on your Control Panel

  6. Select/Create a Config from STEP 2 on your Control Panel Select/Create a Config

Instructions

Go to : Control Panel -> Step 2: Select a Config -> Edit -> Customization

Step 1. Select an image from the List of uploaded Assets

To Upload 2D Assets follow this Upload 2D Assets on your Control Panel

Step 2. Click Assign to Loading Background

The image immediately displays under ‘'Customize Loading Screen’'.

Click Save to save the changes.

Click Broadcast to apply the changes immediately on your App while it is open in another Tab.

Step 3. Check the Loading Background of the App

Go to : Control Panel → Step 3: Generate URLs → Play App.

Play the App and check the Loading Background of your App to see the Asset you have selected.

Step 4. Change/Remove the Asset (Optional)

1. Remove the selected Asset from your App’s Loading Background page

Click Reset--> Click Save.

2. Select an Asset from the List

Assign another Asset to your App’s Loading Background page.

Go back to : Step 1re-do the steps.

Now you are ready to Assign a 2D Asset to the Loading Background!


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