Eagle 3D Streaming

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 52 Current »

When you upload an app it undergoes 6 phases in the upload sequence to finally get uploaded, installed and ready to Launch from the new Control Panel. In this section we will discuss what happen when you upload an app.

Color code for the upload sequence:

Green : Passed

Red : Error

Yellow : Warning

Phase 1. Application Review

In this phase application is reviewed by the system. The system checks:

(i) Whether pixel streaming is enabled or not

(ii) Whether the uploaded ZIP file contains a packaged UE app or not

(iii) Whether there exist an exe file or not

If the app app passed this system check then you will see the success signal (Green Color)

image-20241025-115705.png

If pixel plugin is not enabled then you will get an warning (Yellow Color) about it. But you can proceed to application upload phase in this case.

image-20241024-041649.png

If the uploaded ZIP file doesn’t contains UE app then you will get an warning (Yellow Color). This time you will not be able to proceed to the next stage. When you will click on “UPLOAD” button you will get an error message (Figure 4)

image-20241024-041820.pngimage-20241024-042544.png

Phase 2. Upload Application

The system will automatically start uploading the app once you click ‘Upload’ (Figure 5) and upload will be completed if everything is ok (Figure 6)

image-20241023-090457.pngimage-20241026-120407.png

If the upload process gets interrupted, the test fails (i.e. error in Red).

Click 'RETRY’ to upload again. This will take you back to phase 1.

image-20241023-090916.png

Phase 3. Acquiring Application

This phase is automatically start when the App is done uploading at 50%. In this phase your uploaded ZIP file is stored in a remote machine or device.

image-20241023-091409.png

image-20241025-123610.png

If the ZIP file is incomplete or missing essential files and folders, this phase may result in an error.

image-20241026-120124.png

Phase 4. Preparing Application

In this phase the ZIP file is extracted and installed in the remote machine or device and prepared for final testing and streaming.

image-20241023-091713.png

image-20241025-123753.png

If the ZIP file is incomplete or missing essential files and folders, this phase may result in an error.

image-20241026-112009.png

Phase 5. Application in Queue

If multiple apps are uploaded simultaneously, they will be in a queue,. This test may take longer to complete if the queue size is large, otherwise it will go to the next stage in a short period of time.

image-20241023-092551.png

This test may take long period of time if the queue size is large.

Phase 6. Testing Application

The purpose of this phase is to make sure the App is ready to stream. The app is played in the remote machine or device to check whether it is steaming perfectly or not.

image-20241023-093023.png

After all the phase of the testing your app will be either ready to stream (Figure 16) or will give Error Testing (Figure 17).

image-20241023-093459.png

Testing error occurs when you have not enabled pixel streaming in you project

image-20241018-133840.png


💬 Ask questions and help your peers Community Forum

📄 Need help? Contact Support

 

Facebook | GitHub | LinkedIn | YouTube

  • No labels

0 Comments

You are not logged in. Any changes you make will be marked as anonymous. You may want to Log In if you already have an account.