To upload and stream a multiplayer app you need to enable three plugins:
E3DS Automation Tools Plugin - To automatically package and upload the project
E3DS Features Plugin - To set up multiplayer sessions
Pixel Streaming Plugin - To enable pixel streaming
Follow the Steps below to enable necessary plugins:
Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.
Step 2. Clone this GitHub repository inside “Plugins” folder that is created in step 1.
Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 3.
Step 3. Download E3DS Features Plugin from this URL and extract it into the “Plugins“ folder.
Make sure the folder structure and the contents inside the “E3DSFeatures” are like Figure 5.
Step 4. Open the project in Unreal Editor
Step 5. Navigate to Edit > Plugins
Step 6. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.
Step 7. To apply the changes click Restart Now
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