Eagle 3D Streaming

Remote Control Unreal Editor

Information on how Unreal Editor can be streamed in the Browser on our Platform like an App.

Process:

  1. Login to your Control Panel..

  2. Select your Config and click Edit.

image-20240507-074334.png
Image 1. Step 2 : Select a Config : Edit Config

 

  1. Go to “Developer Option” Tab.

  2. Check the “Remote Control Unreal Editor” box.

image-20240507-074207.png
Image 2. Enable Remote Control Unreal Editor

  1. Without Selecting any App, click “Play App”.

  1. Instead of Playing an App, it will give you a link, copy it.

  1. Go to your Unreal Engine Editor (make sure you have the Pixel Streaming Plugin enabled. Refer to this document).

  2. Open the Pixel Streaming dropdown and Click on “Use Remote Signaling Server”.

  1. Replace this link with the one you copied previously.

 

  1. Select the Stream Full Editor option to start streaming your Editor from the Browser Window.

Stream Full Editor will start streaming complete Editor.

Stream Level Editor will only start streaming the Game that will be playing in the editor (Play in Editor Mode),

if there is no game playing in the editor, you will be streaming the Editor’s viewport only.

 

  1. Now you can control your Editor from our E3DS Pixel Streaming System

Meetings

Note : If the host shares his control of unreal engine, and grants access to the Guests in the meeting, they can start using the Unreal Editor of the Host.

 

Limitations


Need help? Contact Support.

Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.

Requests sent on weekends or national holidays will not be addressed until the following business day.

Eagle 3D Streaming