Eagle 3D Streaming

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 4 Next »

To upload and stream a multiplayer app you need to enable three plugins:

Follow the Steps below to enable necessary plugins:

Step 1. Open your Unreal Engine project folder and create a “Plugins” folder inside your project folder.

image-20241129-014214.png

Step 2. Clone this GitHub repository inside “Plugins” folder that is created in step 1.

image-20241129-014617.png

Make sure the folder structure and the contents inside the “E3DSAutomationTools” are like Figure 3.

image-20241129-015431.png

Step 3. Download E3DS Features Plugin from this URL and extract it into the “Plugins“ folder.

image-20241129-015249.png

Make sure the folder structure and the contents inside the “E3DSFeatures” are like Figure 5.

image-20241129-015346.png

Step 4. Open the project in Unreal Editor

image-20241129-015549.png

Step 5. Navigate to Edit > Plugins

image-20241129-020554.png

Step 6. Using search bar search “pixel streaming” and check the box of Pixel Streaming plugin.

image-20241129-020819.png

Step 7. To apply the changes click Restart Now

image-20241129-020942.png


💬 Ask questions and help your peers Community Forum

📄 Need help? Contact Support

 

Facebook | GitHub | LinkedIn | YouTube

  • No labels