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Learn to download UE Logs on your device upon

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crash.

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Prerequisites

Info

For this document, you

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need :

  1. Access to the Control Panel

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Enable the Pixel Streaming plugin Enable the Pixel Streaming plugin

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Package your App Package your Project from Unreal Engine

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Upload your App Upload your App on your Control Panel

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Select an App from Step 1 in the Control Panel Select an App from your Control Panel

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Select/Create a Config Select/Create a Config from your Control Panel

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Check other ways to get Logs Developer option Tab

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  1. ;

  2. At least one uploaded application.

Note

You need a ‘'Development’' or ‘'Debug’' as your ‘'Build Configuration’' before Packaging your App from UE to generate Logs and allow our system to capture them.

See how to Select a Build Configuration here.

Instructions

Step 1. Enable Download UE4 Log on client side upon Crash

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Go to : Control Panel

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> Step2: Config Selection

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> Edit

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> Developer Option

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> Enable Download UE4 Log on client side upon Crash.

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Step 2. Receive the Log whenever your App crashes

Whenever your App crashes, the Log will get downloaded on your device.

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Info

If you did not receive the Crash Log, then UE did not recognize the Crash.

Your App might have freezed or hanged.

Our system can't identify these situations. But, you can still get the UE Log from Browser Console

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Now you are ready to download your Logs on your desktop after a crash!

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Check this tutorial to send your Logs to Email and download them

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Need help? Contact Support

If you still need help, contact support to get your issue resolved quickly.

Submit a new request at E3DS support portal

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Requests sent on weekends will not be addressed until the following business day.