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Learn to show the Browser Mouse on your Stream.

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Prepare to execute instructions

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Make sure to :

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Have an Unreal Engine Project.

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Enable the Pixel Streaming plugin.

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Package your Application from Unreal Engine.

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Show or hide the Browser Mouse from the Control Panel.

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Have an Eagle 3D’s User Account.

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Prerequisites

Instructions

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  1. Access to the Control Panel.

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Upload your App on the Control Panel.

  1. /wiki/spaces/ED/pages/294748170

  2. At least one App Uploaded.

Instructions

Step 1. Sign In to your Control Panel

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Loginwith your information.

Step 2. Select your App

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To learn how to generate a Streaming Link, refer to this document.

Step 4. Create a Config

You can create a new Config or select an existing one.

To create a new Config, refer to this document.

Step 5. Edit the Config

To learn how to edit the Config, refer to this document.

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Step 6.

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Enabling Show Browser Mouse

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Option to Show/Hide the Mouse during runtime.

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Step 7. Click Save

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  1. Toggle on Show Browser Mouse

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  1. Click Save

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  1. Confirm the changes. Click Save.

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Warning ❌ 🚫

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There is a bug from Epic’s side on UE There’s a bug in Epic's Unreal Engine versions 5.1.1 and 5.2 that causes issues showing which affects the in-game cursor while visibility during Pixel Streaming which is not from our , originating from Epic's side.

See how a user found a way workaround to have an enable the in-game cursor while Pixel Streaming.

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If the mouse still fails to Show (does not display in other UE versions). Contact Unreal Engine versions, please contact Support.

Now you are ready to Show the Browser Mouse during runtime !

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Note:

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To hide the browser mouse during streaming while still allowing it in the menu, refer to section 5, "Mouse Toggle," in this document.

In the demo app E3DSFeaturesTemplate, locate Booth 6 for the Show/Hide Browser Mouse setting.

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Need help? Contact Support

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Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today

Requests sent on weekends will not be addressed until the following business day.