Learn to show Show or hide the Browser Mouse on your Stream.
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Prerequisites
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Make sure to :
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Instructions
You should have at from the Control Panel. Note
Prerequisites
Access to the Control Panel.
At least one App Uploaded.
Instructions
Step 1. Sign In to your Control Panel
Loginwith your information.
Step 2. Select your App
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Step 3. Generate a Streaming Link
See : Generate To learn how to generate a Streaming Link for your App, refer to this document.
Step 4. Create a Config
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You can create a new Config or select an existing one.
To create a new Config, refer to this document.
Step 5. Edit the Config
See : Edit your Config.
To learn how to edit the Config, refer to this document.
Step 6.
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Enabling Show Browser Mouse
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Option to Show/Hide the Mouse during runtime. |
Step 7. Click Save
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Toggle on Show Browser Mouse
Click Save
Confirm the changes. Click Save.
Warning ❌ 🚫
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There’s a bug in Epic's Unreal Engine versions 5.1.1 and 5.2 |
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which affects the in-game cursor |
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visibility during Pixel Streaming |
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, originating from Epic's side. See how a user found a |
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enable the in-game cursor while Pixel Streaming. |
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If the mouse |
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does not display in other |
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Unreal Engine versions, please contact Support. |
Now you are ready to Show the Browser Mouse during runtime !
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panelIcon | :info: |
bgColor | #E6FCFF |
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Note:
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To hide the browser mouse during streaming while still allowing it in the menu, refer to section 5, "Mouse Toggle," in this document. In the demo app E3DSFeaturesTemplate, locate Booth 6 for the Show/Hide Browser Mouse setting. |
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Need help? Contact Support
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Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today
Requests sent on weekends will not be addressed until the following business day.