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Learn to show Show or hide the Browser Mouse on your Stream.

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If you are on trial, activate your Account today!

Find our Pricing Plans here.

Prerequisites

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Make sure to :

  1. Have access to the Control Panel.

  2. Have an Eagle 3D’s User Account.

Instructions

NoteYou should have at from the Control Panel.

Prerequisites

  1. Access to the Control Panel.

  2. /wiki/spaces/ED/pages/294748170

  3. At least one App Uploaded.

Instructions

Step 1. Sign In to your Control Panel

Loginwith your information.

Step 2. Select your App

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See : Generate To learn how to generate a Streaming Link for your App, refer to this document.

Step 4. Create a Config

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You can create a new Config or select an existing one.

To create a new Config, refer to this document.

Step 5. Edit the Config

See : Edit your Config.

To learn how to edit the Config, refer to this document.

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Step 6.

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Enabling Show Browser Mouse

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Option to Show/Hide the Mouse during runtime.

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Step 7. Click Save

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  1. Toggle on Show Browser Mouse

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  1. Click Save

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  1. Confirm the changes. Click Save.

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Warning ❌ 🚫

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Info

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There’s a bug in Epic's Unreal Engine versions 5.1.1 and 5.2

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which affects the in-game cursor

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visibility during Pixel Streaming

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, originating from Epic's side.

See how a user found a

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workaround to

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enable the in-game cursor while Pixel Streaming.

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If the mouse

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does not display in other

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Unreal Engine versions, please contact Support.

Now you are ready to Show the Browser Mouse during runtime !

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Note:

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To hide the browser mouse during streaming while still allowing it in the menu, refer to section 5, "Mouse Toggle," in this document.

In the demo app E3DSFeaturesTemplate, locate Booth 6 for the Show/Hide Browser Mouse setting.

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Need help? Contact Support

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Submit a new request at E3DS support portal or send an Email at support@eagle3dstreaming.com.Seek advice. Connect with others. Share your experiences. Join our lively E3DS Community Forum today

Requests sent on weekends will not be addressed until the following business day.