Packaging Extra Non UASSET Files
Package extra Non Uasset files to make them accessible while hosted in E3DS.
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There are on UASSET files (videos, texts etc.) which you expect UE4 to load but it does not get added when you package the game.
Moves Files :
Make sure your files are exist in a subfolder under your unreal projects content folder .
Project Settings
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Add!
now do packaging and files will be added in packaged project
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