End Session/Game/Streaming from the Blueprints

Eagle 3D Streaming

End Session/Game/Streaming from the Blueprints

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Learn to end the session in the client’s stream in his Browser from your Unreal Engine Blueprints. Follow the instructions below.

 

 

Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response

 

To end the Game/Session from Unreal Engine you have to send:

{"cmd":"ForeceEndSession"}

 

The client’s session will be terminated, and this page will show up on the client’s Browser:

 

image-20250707-160231.png
Figure 1. Session Ended

 

 

 

 

 


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Eagle 3D Streaming