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End Session/Game/Streaming from the Blueprints

Eagle 3D Streaming

End Session/Game/Streaming from the Blueprints

Learn to end the session in the client’s stream in his Browser from your Unreal Engine Blueprints. Follow the instructions below.

 

Demo Link:
https://connector.eagle3dstreaming.com/v5/demo/E3DSFeaturesTemplate/E3DS-Iframe-Demo?exeLunchArgs=-boothno=18

 

Before Using some of the features take a look at the document below covering how to send a pixel streaming command to E3DS System:
How to send a Pixel Streaming Response

 

To end the Game/Session from Unreal Engine you have to send:

{"cmd":"ForeceEndSession"}

 

The client’s session will be terminated, and this page will show up on the client’s Browser:

Image 1. Session ended

Need help? Contact Support

Submit a new request at E3DS support portal.

Requests sent on weekends will not be addressed until the following business day.

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Eagle 3D Streaming