Summary of Automatically Joining the server
Â
Congratulations on completing the Manually Upload the Multiplayer Project and Join a Server Automatically section! You’ve successfully covered the essentials, including :
Â
Â
1. Usage of Eagle Features plugin
Â
2. Configuration of E3DS Multiplayer Class
Â
3. Automatically joining the server from the game
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
Â
What’s Next?
Â
Â
In this section, we have manually packaged the server and game builds, zipped them up, and uploaded them to the control panel separately.
Â
Â
Â
But what if we could do all of this with just a single click from Unreal Editor?
Yes! We can do all these thing with a single click using E3DS Automation Tools Plugin.
Â
Â
Â
Â
Upload the Multiplayer Project Directly from Unreal Editor
Â
Â
Â
Â
Â
Â
Ask questions and help your peers Community Forum
Need help? Contact Support
Â